![]() The previous 'Sonic' film took me some time to really warm up to, but it has since become something I enjoy. I originally had my hang-ups about adapting a famous property into yet another "fish-out-of-water" story like, 'Smurfs,' or 'Masters of the Universe,' in which our hero's extraordinary home world is left behind to spend the majority of the film on Earth, trying to get back. 'Sonic' did this as well, but at the very least, things weren't as simple as that basic plotline idea. Plus, we had the resurrection of Jim Carrey. However, there may be a bias here with me and the 'Sonic' franchise because these games were a significant part of my childhood. If these movies had been released in the early '90s, when Carrey and the Sonic franchise were both in their prime, and I was still young, I'd have loved them and probably made them favourites among titles that still sit close to my heart today, like 'Ghostbusters' and 'Ninja Turtles.' But alas, we weren't even at 'Toy Story' yet, as far as CG animation goes, so here we are. The nostalgia particularly pops for me with this sequel, as it introduces the likes of both Tails (Colleen O'Shaughnessey) and Knuckles (Idris Elba), whom I remember fondly from a couple of my games, particularly, 'Sonic Triple Trouble,' which I was addicted to. But I'm getting ahead of myself. The sequel, here, picks up eight months after the first film's events. Robotnik (Jim Carrey) has been banished to a Mushroom Planet, and Sonic (Ben Schwartz) is living the good life with Tom (James Marsden) and Maddie Wachowski (Tika Sumpter). However, Sonic becomes easily bored and, with his super-speed powers, acts as a vigilante hero for the town of Green Hills, Montana. This leads to an "Uncle Ben" moment from Tom, who tells Sonic to be patient and responsible with his powers after Sonic pretty much tears up a city block. Eventually, Tom and Maddie depart for Maddie's sister's wedding in Hawaii, thanks to one of Sonic's incredibly handy Warp Rings (I gotta get some of those). Of course, Sonic goes hog-wild with the house to himself, but he has no idea what's coming. Sonic's "party" is soon disrupted by Doctor Robotnik and his new "friend," Knuckles, the Echidna, who has a hilarious "Drax"-like personality. Both are out for revenge; Robotnik's is obvious. Knuckles wants to honour his extinct Echidna tribe by finding the legendary Master Emerald, allowing whoever possesses it to bend reality to their will. Of course, once Robotnik gets hold of this information, he starts a scheme of his own, along with his old assistant, Stone (Lee Majdoub), to help Knuckles find the Emerald and steal it from him. Sonic's only real help is from a kid who idolizes him: a two-tailed fox named Miles "Tails" Prower. Miles Prower is a fun play on words here and even a part of the character's original history, showing that the writers here did at least a little homework. And that's what I do enjoy about these movies. Most of the time, if there's something out of place about the film as far as an adaptation goes, I do a little of my homework and usually realize the movie is pretty accurate. They're also not shy about the design of things. For example, here, we see Robotnik floating around in a big half-ball machine straight out of the games. While these films give me a certain sense of nostalgia, as so much about them is very '90s, I can't deny there was a thing or two that irked me here. The cliche of dancing to get out of a sticky situation at a rough and tumble bar is in here, for example, feeling a lot like filler. Also, like its predecessor, the jokes and gags are very "Dad." But I can't just sit here and point out everything I don't like about it. The film is meant for a younger audience; it's harmless, and again, I can't deny that the child within me sees the appeal. I'll say again: I'd have loved these as a kid. 3/5
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![]() Through and through, I consider myself a Mario Man. But there was something special I couldn't deny about those 'Sonic' games I had for my Sega Game Gear. I didn't even go for much else when equipping my Game Gear with fun because I always knew I'd have fun with 'Sonic' games and their "Blast Processing" (which gave Sonic his incredible speed). It sure beat putting around in the OG 'Mario Kart,' and to put a cherry on top of it all, those 'Sonic' games had some amazing, catchy soundtracks. Two animated series came out to add to the fun of the 'Sonic' games. They ran parallel, but one show was far better than the other. 'The Adventures of Sonic the Hedgehog' was far more cartoonish, kid-friendly, and had several uncomfortable PSAs. The other, 'Sonic the Hedgehog,' provided an overarching story featuring characters who didn't exist in the games and told an environmentally conscious story without rubbing it in our faces. It was great! A Sonic movie should always have come from that concept for my money. But we got this instead, which many people still love. We start on Sonic's (Ben Schwartz) home planet, where he was born with super speed powers, and the land's native echidnas are constantly chasing him down for said powers. In his childhood, he was protected by an Owl named Longclaw (Donna Jay Fulks), who, as far as I can tell, is brand new here. That might irk some, but the cartoon I loved did the same thing, so it wasn't a big deal for me. During one such chase, Longclaw uses a "Warp Ring" to send him through a portal to Earth so he can stay protected, sending a bag of rings with him. On Earth, Sonic grows up as a cryptid, often called the "Blue Devil." He suggests that he's living the good life, but this life of hiding has him lonely. As a result, Sonic throws a tantrum that causes a power outage throughout the quaint little town of Green Hills, Montana. Knowing he caused the blackout, Sonic tries hiding in Tom Wachowski's (James Marsden) garage, where he can get off Earth using one of his rings, away from the people who will now be looking for him. But when Tom busts in to discover Sonic, a mishap with the Warp Rings occurs, sending Sonic's rings through a Warp Hole to San Francisco. The loss of Sonic's rings sends him and Tom on a road trip to San Francisco to retrieve them. Why doesn't Sonic zoom over and grab them himself? He has no idea where San Francisco is or how to get there. In the meantime, the massive blackout Sonic caused has the government bring in Doctor Robotnik (Jim Carrey in what is arguably his resurrection), who eventually discovers Sonic is the source and could very well have the ability to supercharge his machines. Hence, their rivalry begins. The film all comes down to being a road trip chase movie, complete with Easter eggs for fans like me. The fact that it takes place in "Green Hills" is only the tip of the iceberg. There are relatively obscure references, too, like the "Mean Bean Machine," which is just a coffeemaker in the film. You even get to hear a bit of that classic Green Hills Zone music (if you know any music from the game, it's probably that theme). So, this is a pretty good choice for a movie that will appeal to the Genesis/Game Gear generation and kids who may be brand new to the 'Sonic' franchise. I wasn't as sure about the quality of this film the first time I saw it, but I have to admit that it has grown on me over time. With the help of Jim Carrey's comedic timing and showing us a lot of game familiarity, I credit the film for successfully executing the "fish-out-of-water" cliche. It's not just "Sonic on Earth". They do something with it, making him a cryptid and having him meet his arch-nemesis on Earth instead of someone just following through a portal. It's not quite the movie I wanted initially, but I'll be damned if I can't give this movie a bit of real kudos for doing a video game movie, perhaps not perfectly, but damn well. 4/5 |